#ifndef _MAINMENULAYER_H_
#define _MAINMENULAYER_H_

#include "cocos2d.h"

USING_NS_CC;

class MainMenuLayer : public Layer
{
public:
	CREATE_FUNC(MainMenuLayer);
	bool init() override;

private:
	void menuCallback(Ref* sender);
    void replaceGameScene();

};

#endif // !_MAINMENULAYER_H_
